Solo Roblox developer — scripter, builder and UI designer. I own and built 4 published games end to end: gameplay systems, maps and interfaces, all done by me. 9K+ visits across my projects and always
“Solo developer — I built this game end to end. I scripted the full combat system (hitboxes, damage, cooldowns and abilities), the round loop that queues players and spawns them into the arena, and the DataStore that saves stats and progression between sessions. I built every map in Studio and designed the whole interface: main menu, in-match HUD, shop and results screen. The hardest part was keeping combat fair with players on high ping, so hit detection runs on the client and is validated on th”
“Solo developer on this project — scripting, building and UI. I scripted the dance/emote system with animation playback and syncing between players, the map with its interactive areas, and the saving system that keeps unlocked emotes on each account. I built the entire environment in Studio and designed the UI: emote menu, shop and settings. Main challenge was replicating animations to everyone in the server without stutter. It reached 3.4K visits and 151 favorites — a favorite rate well above av”
“Solo developer — I built the whole game. I scripted the clicking system with multipliers and upgrades, the egg hatching system with weighted rarity, the pet inventory and the DataStore that persists coins, pets and upgrades. I built the map and designed every screen: inventory, shop, hatching animation and upgrade panel. The tricky part was making the hatch rolls happen on the server so the drop rates can't be exploited, while keeping the animation instant on the client. Currently in alpha and i”
“Solo developer — scripting, building and UI. I scripted the core gameplay loop, the progression system and the DataStore that saves player progress, built the entire map in Studio, and designed all the interface screens. The main challenge was structuring the code so new content can be added without rewriting the systems. The game is live and being expanded.”